1) Sugar account LAB: Battle - Maxed Development - Last upgrade ongoing for Tool improvement VII Economic - Last tech upgrade VIP 12, Chief 60 1.9k gold gragments + 1.1m biocaps Plasma: 8.6k, polymerized plasma: 244 Plasma 6 all buildings except Plasma Institute. Around 2.3m T11 troops. HEROES: Jess (one upgrade to general, even excess frags to upgrade), Luca (one upgrade to general), Martha 3star Infantry and Hunter heroes of Gen 3-5 all Generals or 3star, riders 3 stars. RESOURCES: 31,1b food, 30.7b wood, 7.3b metal, 2.2b gas 9 permanent HQ skins (including MIGO technopolis skin) 18 permanent march skins 21 permanent frames CHIEF GEAR: Devastating 3 for hunters and infantry, Dominator for riders. More than enough materials to Devastating 3 for both. CHIEF GEAR BADGES: All Gold 3, except 1 rider badge, enough materials to upgrade. HERO GEAR: Hunters and riders maxed, few upgrades left for riders. EXTRA ACCOUNTS: Plasma 3, Plasma 2, Plasma 1 x 2 2) Taoki account LAB: Battle - Hunters and Infantry maxed, Rider defense 8/12 and Master mechanic 8/12 left Development - Last upgrade for Training yard VII Economic - Few tech upgrades left VIP 12, Chief 60 1.6k gold fragments + 1.2M biocaps Plasma: 880, polymerized plasma: 5 Plasma 6 all buildings except Garage and Plasma Institute. Around 2.6m T11 troops. 500m BP. HEROES: Jess and Luca 3 stars (one upgrade away to general, with a few fragments left), Martha 2stars Other legendary heroes 2 or 3 stars, please check ss. 1.6k gold fragments enough to max next x2 gen heroes. RESOURCES: 11.9b food, 12.3b wood, 3.9b metal, 966m gas 12 Permanent HQ skins (including current MIGO skin) 18 Permanent March skins 21 Permanent frames CHIEF GEAR: Devastating Grade 3 for hunters, 1 infantry. Devastating Grade 2 for 1 infantry. Unyielding x2 riders. CHIEF GEAR BADGES Infantry Gold 3/3 x3, Gold 2/3 x3 Hunters Gold 2/3 x 6 Riders Gold 1/3 x 6 HERO GEAR Brawler : Domineering 5/5, 4/5 and4/5 Marksman 1/5, 5/5/4/5 Scout Thunder2/5, 4/5, Domineering 3/5 More ss Taoki account Sugar account